User engagement planning with game-like application mechanics. Engaging flows, return motivation, sense of progress and decision loops. The goal is to make the user unable to put the application down — not points and badges, but experience and behavior design.
- User engagement planning with game-like application mechanics
- Engagement flow design
- Return motivation and sense of progress
- Decision loop planning
- Points, levels and leaderboards
- Challenges and reward design
- Website and app gamification