Custom game development from prototype to final version. The planning phase defines mechanics, platform selection and scope — with technology research, implementation recommendations and suggestions for reducing maintenance costs, so the game not only gets finished but is also more successful.
- Game development planning: mechanics, platform selection, scope estimation (Unity, Unreal, Flutter)
- Planning game mechanics implementation
- Implementation recommendations – even planning complete implementations
- Technology research, tips and tricks for achieving a more successful game
- Suggestions for reducing maintenance costs
- Development from prototype to final version
- 2D and 3D game creation
- Full source materials and release materials delivery
Development process:
- Idea assessment / time and cost estimation
- Full design (even minimalist prototype design)
- Prototypes
- Alpha
- Beta
- Master (publishable version)